Thursday, January 15, 2009

Raid Night 1: Success!

So last night we walked into Naxxramas for the first time as a guild. We were unsure as to our expectations of the guild being that we havent raided since last summer. Another kicker was that we lacked a 3rd healer.

Well we walked our way over to the Arachnid quarter... cleared and one shot every boss. Loots abound for our rogue and resto druid :).

Made our way over to the Construct quarter... Patchwerk down in 1 shot. Struggled with Grobbulus due to the lack of heals, so we headed on to the Plague quarter. Noth the Plaguebringer down in one shot. Raid leader didnt want to bother with the Heigan dance last night lol. Headed over to the DK quarter.. Instructor Razuvious down in 2 shots (first shot needed the tanks to coordinate better with taunts / reapply the MC).

We then had made it to our cut off time for raiding (3 hours for the first night), but we all agreed to walk in for some easy gear from Archevon. Rogue and Mage gear lol. Our first night was very nice to our Mage, Rogue and Druid which will help boost their dps and help us take down the bosses faster, so its all good!

Overall I was very pleased with our progress and can really see that blizzard made this expansion truly easy. In the last expansion it usually took my guild a couple shots at each boss to get it down and it seemed more challenging. We were used to the 25 man content pushing through in TBC and it was cool getting to learn the fights and finally get that boss down with all the coordination.

I can also see people getting burnt out on the content even faster than in previous expansions due to the lack of anything to look forward to. Being able to clear the entry raids (sartharion, vault of archevon and naxx) in your first week of raiding is pretty sad. We're a casual raiding guild (2 nights a week) and we still managed to get to BT and Hyjal in TBC.. we thought that was a good fit really. I would have liked to see more of BT and get into Sunwell, but it was something to strive for.

The main thing keeping me playing is the people. I have a lot of friends in my guild (both RL and met in game) and I could see myself quitting the game if it wasnt for them being around or if I was in a different guild. I lack seeing the challenge in the game. Yes they have 1, 2 or 3 drakes up in Sartharion, but that doesn't make the experience any different. I see leaving the extra drakes up just as a pure boredom run or if you're an achievement whore lol. It really doesnt take away that you're seeing the same content over and over each week. I agree wholeheartedly with others that have posted about this that I believe that blizzard may have gone a little too easy on bringing the pure casuals in to see all of the content.

The only encounter I've seen that does bring a challenge is Malygos. Not because it takes a lot of skill to do, but because people don't understand the mechanics of the drake's abilities (this is also why people almost never run heroic Occulus).

Depending on how long it takes to get the T8 content into the game, I can see many guilds taking a raiding break until then.

2 comments:

Jong said...

grats on the successful first raid. malygos wiped us a lot, but i think it's a fun fight. gl steam rolling through the rest of the content!

NightKnight said...

Lol Grats on the new wep! I got my Inevitable Defeat a few weeks ago when the guild I run 25 mans with pulled me in for some work on patchwerk XD. His buddies dropped my mace and I rolled a 97! Thanks for visiting my blog, Im getting a bit more involved with it now that my guild's raiding and I've been doing less in game lol. 1 day left of Sons of Hodir rep and I'm pretty much good to go on the Rep side of things.

For some reason your blog doesnt allow me to post on there, always comes back with an error on the page :P.